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The use of educational game design and play in higher education to influence sustainable behaviour (2017)
Journal Article
Mercer, T. G., Kythreotis, A. P., Robinson, Z. P., Stolte, T., George, S. M., & Haywood, S. K. (2017). The use of educational game design and play in higher education to influence sustainable behaviour. International Journal of Sustainability in Higher Education, 18(3), 359-384. https://doi.org/10.1108/IJSHE-03-2015-0064

Purpose: The purpose of this paper is to discuss a novel life cycle approach to education for sustainable development (ESD) where the students become “design thinkers”. Design/methodology/approach: A case study on the creation, development and utilis... Read More about The use of educational game design and play in higher education to influence sustainable behaviour.