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Advanced multi-frame rate rendering techniques (2008)
Conference Proceeding
Springer, J. P., Lux, C., Reiners, D., & Froehlich, B. (2008). Advanced multi-frame rate rendering techniques. doi:10.1109/VR.2008.4480770

Multi-frame rate rendering is a parallel rendering technique that renders interactive parts of the scene on one graphics card while the rest of the scene is rendered asynchronously on a second graphics card. The resulting color and depth images of bo... Read More about Advanced multi-frame rate rendering techniques.

Improving Interaction Performance for Ray Tracing (2008)
Conference Proceeding
Kurz, D., Lux, C., Springer, J., & Fröhlich, B. (2008). Improving Interaction Performance for Ray Tracing. In Eurographics 2008 - Short papers, 283 - 286. doi:10.2312/egs.20081031

We have developed an approach for improving the performance of object manipulation in ray tracing systems.We assume that users alternate between navigating the scene and manipulating objects in the scene. We divide the scene in objects currently mani... Read More about Improving Interaction Performance for Ray Tracing.

Object-Capability Security in Virtual Environments (2008)
Conference Proceeding
Scheffler, M., Springer, J. P., & Froehlich, B. (2008). Object-Capability Security in Virtual Environments. doi:10.1109/vr.2008.4480750

Access control is an important aspect of shared virtual environments.Resource access may not only depend on prior authorization, but alsoon context of usage such as distance or position in the scene graphhierarchy. In virtual worlds that allow user-c... Read More about Object-Capability Security in Virtual Environments.


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