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An integrated pipeline to create and experience compelling scenarios in virtual reality (2011)
Journal Article
Springer, J. P., Neumann, C., Reiners, D., & Cruz-Neira, C. (2011). An integrated pipeline to create and experience compelling scenarios in virtual reality. Proceedings of SPIE, 7864, (43070). doi:10.1117/12.879278. ISSN 0277-786X

One of the main barriers to create and use compelling scenarios in virtual reality is the complexity and time-consuming efforts for modeling, element integration, and the software development to properly display and interact with the content in the a... Read More

Beyond desktop point and click: Immersive walkthrough of aerospace structures (2010)
Journal Article
Courter, D., Springer, J. P., Neumann, C., Cruz-Neira, C., & Reiners, D. (2010). Beyond desktop point and click: Immersive walkthrough of aerospace structures. doi:10.1109/AERO.2010.5446793

There are a number of 3D applications that have shown the benefits of using visualization techniques for virtual prototyping and education in aerospace engineering. However,these applications typically run only on desktop computers and user interacti... Read More

Improving Interaction Performance for Ray Tracing (2008)
Conference Proceeding
Kurz, D., Lux, C., Springer, J., & Fröhlich, B. (2008). Improving Interaction Performance for Ray Tracing. In Eurographics 2008 - Short papers, 283 - 286. doi:10.2312/egs.20081031

We have developed an approach for improving the performance of object manipulation in ray tracing systems.We assume that users alternate between navigating the scene and manipulating objects in the scene. We divide the scene in objects currently mani... Read More