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A Second Life for online performance: Understanding present developments through an historical context (2008)
Journal Article
Sant, T. (2008). A Second Life for online performance: Understanding present developments through an historical context. International Journal of Performance Arts and Digital Media, 4(1), 69-79. doi:10.1386/padm.4.1.69_1

An understanding of the histories of performance on the Internet in text-based online environments, such as IRC, MUDs and MOOs, and 2D graphic chat networks like The Palace, is highly useful in approaching similar work in the 3D massively multi-user... Read More about A Second Life for online performance: Understanding present developments through an historical context.