From Single-Frame Rate to Multi-Frame Rate Systems
Presentation / Conference Contribution
Froehlich, B., & Springer, J. From Single-Frame Rate to Multi-Frame Rate Systems
System response and thus interactivity is strictly tied to the framerate in most virtual reality systems. For complex scenes either thevisual quality needs to be sacrificed (e. g. by using a lower level ofdetail) or the system becomes non-interactive... Read More about From Single-Frame Rate to Multi-Frame Rate Systems.