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All Outputs (13)

Complexity and clear-sightedness in The Wire (2022)
Book Chapter
Zborowski, J. (in press). Complexity and clear-sightedness in The Wire. In S. Cardwell, J. Bignell, & L. F. Donaldson (Eds.), Complexity / simplicity : Moments in television (126-42). Manchester: Manchester University Press

Historia, debates y principales referencias de los estudios culturales en Europa (2019)
Book Chapter
Hernandez-Perez, M., Leonarda Inmaculada, G., & Gonçalves Subtil, F. (in press). Historia, debates y principales referencias de los estudios culturales en Europa. In Tradiciones de Investigación en Diálogo : Estudios sobre Comunicación en América Latina y Europa (105-138). Porto, Portugal: Media XXI

García-Jiménez, L. I., Hernández-Pérez, M., & Gonçalves Subtil, F. (2019). Historia, debates y principales referencias de los estudios culturales en Europa. In F. Oliveira Paulino, G. Kaplún, M. Vicente Mariño, & C. Leonardo (Eds.), Tradiciones de In... Read More about Historia, debates y principales referencias de los estudios culturales en Europa.

Diálogo sobre Estudios Culturales (2019)
Book Chapter
Custodio, L., García-Jiménez, L. I., Hernandez-Perez, M., Gonçalves Subtil, F., & Rizo, M. (in press). Diálogo sobre Estudios Culturales. In Tradiciones de Investigación en Diálogo : Estudios sobre Comunicación en América Latina y Europa (169-173). Porto: Media XXI

Leonardo, C., García-Jiménez, L. I., Hernández-Pérez, M., Gonçalves Subtil, F., & Rizo, M. (2019). Diálogo sobre Estudios Culturales. In F. Oliveira Paulino, G. Kaplún, M. Vicente Mariño, & C. Leonardo (Eds.), Tradiciones de Investigación en Diálogo... Read More about Diálogo sobre Estudios Culturales.

How Augmented Reality and Virtual Reality is Being Used to Support People Living with Dementia—Design Challenges and Future Directions (2017)
Book Chapter
Hayhurst, J. (2018). How Augmented Reality and Virtual Reality is Being Used to Support People Living with Dementia—Design Challenges and Future Directions. In T. Jung, & M. C. tom Dieck (Eds.), Augmented Reality and Virtual Reality: Empowering Human, Place and Business (295-305). Springer Publishing Company. https://doi.org/10.1007/978-3-319-64027-3_20

The number of people worldwide that suffer with Dementia is estimated at 46 million people and is set to increase to 131.5 million by 2050 at a combined cost estimated at $818bn. Caring for our elderly population living with dementia raises issues ov... Read More about How Augmented Reality and Virtual Reality is Being Used to Support People Living with Dementia—Design Challenges and Future Directions.

The Uncanny and mannequins (2015)
Book Chapter
Davis, A. M., & Pagnoni Berns, F. G. (2015). The Uncanny and mannequins. In F. Pascuzzi, & B. Cracchiolo (Eds.), Dreamscapes in Italian Cinema (19-34). Fairleigh Dickinson University Press/Rowman & Littlefield

Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games (2014)
Book Chapter
Mitchell, H. (2014). Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games. In The Oxford Handbook of Interactive Audio. The University of Hull. https://doi.org/10.1093/oxfordhb/9780199797226.013.028

Game audio has come a long way since the simple electronic beeps of the early 1970s, when significant technical constraints governed the scope of creative possibilities. Recent years have witnessed technological advancements on an unprecedented scale... Read More about Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games.

The ethics of remembering: Little Big Man and the exoneration of American guilt (2011)
Book Chapter
Aston, J. (2011). The ethics of remembering: Little Big Man and the exoneration of American guilt. In A. Karatzogianni (Ed.), Violence and War in Culture and the Media : Five Disciplinary Lenses (78-91). London: Routledge. https://doi.org/10.4324/9780203143308-12

Andre Bazin reinvigorated the cultural form of the Western by declaring that it was ‘the American cinema par excellence’ (Lovell 1976: 166). For Bazin, the Western expressed ‘evocations of the birth of the United States of America’ (Bazin 1973: 14) t... Read More about The ethics of remembering: Little Big Man and the exoneration of American guilt.

Flog it!: nostalgia and lifestyle on British daytime television (2010)
Book Chapter
Kleinecke-Bates, I. (2010). Flog it!: nostalgia and lifestyle on British daytime television. In E. Bell, & A. Gray (Eds.), Televising History : Mediating the Past in Postwar Europe (221-233). London: Palgrave Macmillan. https://doi.org/10.1057/9780230277205_16

Nostalgia, as has long been recognized, can have a powerful impact on the construction and reception of screen texts (e.g., Boym, 2001; Cardwell, 2002; Cook, 2005; Higson, 1993, 2003; Monk and Sargeant, 2002). Closely linked to the processes of memor... Read More about Flog it!: nostalgia and lifestyle on British daytime television.