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All Outputs (7)

Victorians on screen: The nineteenth century on British television, 1994-2005 (2014)
Book
Kleinecke-Bates, I. (2014). Victorians on screen: The nineteenth century on British television, 1994-2005. Palgrave Macmillan. https://doi.org/10.1057/9781137316721

© Iris Kleinecke-Bates 2014. All rights reserved. Victorians on Screen investigates the representation of the Victorian age on British television from the mid-1990s to the mid-2000s. Structured around key areas of enquiry specific to British televisi... Read More about Victorians on screen: The nineteenth century on British television, 1994-2005.

Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films (2014)
Journal Article
Mayne, L. (2014). Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films. Journal of British cinema and television, 11(4), 459-480. https://doi.org/10.3366/jbctv.2014.0229

For over 30 years Channel 4 has supported more than 400 feature films through its production arm, Film4. However, despite the scale and variety of this contribution to British cinema, only a handful of these productions are regularly cited in print m... Read More about Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films.

(G)hosting television: Ghostwatch and its medium (2014)
Journal Article
Steward, T., & Zborowski, J. (2014). (G)hosting television: Ghostwatch and its medium. Journal of British cinema and television, 11(2-3), 189-212. https://doi.org/10.3366/jbctv.2014.0203

This article’s subject is Ghostwatch (BBC, 1992), a drama broadcast on Halloween night of 1992 which adopted the rhetoric of live non-fiction programming, and attracted controversy and ultimately censure from the Broadcasting Standards Council. In wh... Read More about (G)hosting television: Ghostwatch and its medium.

Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games (2014)
Book Chapter
Mitchell, H. (2014). Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games. In The Oxford Handbook of Interactive Audio. The University of Hull. https://doi.org/10.1093/oxfordhb/9780199797226.013.028

Game audio has come a long way since the simple electronic beeps of the early 1970s, when significant technical constraints governed the scope of creative possibilities. Recent years have witnessed technological advancements on an unprecedented scale... Read More about Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games.

Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper (2014)
Journal Article
Mitchell, H. R. (2014). Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper. Horror studies, 5(1), 127-144. https://doi.org/10.1386/host.5.1.127_1

© 2014 Intellect Ltd Article. If you have ever experienced the cold chill of fear when watching a film or playing a video or computer game, it is highly probable that your responses have been manipulated by composers exploiting the musical resources... Read More about Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper.