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All Outputs (2)

Using motivation derived from computer gaming in the context of computer based instruction (2016)
Conference Proceeding
Brayshaw, M., & Gordon, N. (2016). Using motivation derived from computer gaming in the context of computer based instruction. . https://doi.org/10.1109/sai.2016.7556074

This paper was originally presented at the IEEE Technically Sponsored SAI Computing Conference 2016, London, 13-15 July 2016. Abstract— this paper explores how to exploit game based motivation as a way to promote engagement in computer-based instruct... Read More about Using motivation derived from computer gaming in the context of computer based instruction.

Heuristic Evaluation for Serious Immersive Games and M-instruction (2016)
Journal Article
Brayshaw, M., Gordon, N., & Aljaber, T. (2016). Heuristic Evaluation for Serious Immersive Games and M-instruction. Lecture notes in computer science, 9753, 310-319. https://doi.org/10.1007/978-3-319-39483-1_29

© Springer International Publishing Switzerland 2016. Two fast growing areas for technology-enhanced learning are serious games and mobile instruction (M-instruction or M-Learning). Serious games are ones that are meant to be more than just entertain... Read More about Heuristic Evaluation for Serious Immersive Games and M-instruction.