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All Outputs (3)

Exploring doctoral students’ use of digital technologies: what do they use them for and why? (2017)
Journal Article
Gouseti, A. (2017). Exploring doctoral students’ use of digital technologies: what do they use them for and why?. Educational review, 69(5), 638-654. https://doi.org/10.1080/00131911.2017.1291492

© 2017 Educational Review. Digital technologies now form an integral feature of the university student experience and there is a range of studies that explore digital technology use within a higher education context. However, very few of these studie... Read More about Exploring doctoral students’ use of digital technologies: what do they use them for and why?.

Digital Scholars in a Mobile World. Post-event report on a Symposium held at the University of Hull - Exploring work-life balance in increasingly mobile and digitised academic environments (2017)
Report
Ploner, J., & Gouseti, A. (2017). Digital Scholars in a Mobile World. Post-event report on a Symposium held at the University of Hull - Exploring work-life balance in increasingly mobile and digitised academic environments. London: EPSRC Balance Network

The aim of this one-day symposium was to critically explore the largely under-researched links between mobility, technology and work/life balance in contemporary academic/Higher Education settings. Contributions were provided both by emerging and es... Read More about Digital Scholars in a Mobile World. Post-event report on a Symposium held at the University of Hull - Exploring work-life balance in increasingly mobile and digitised academic environments.

Development of cross-curricular key skills using a 3D immersive learning environment in schools (2017)
Journal Article
Abbott, D., Jeffrey, S., Gouseti, A., Burden, K., & Maxwell, M. (2017). Development of cross-curricular key skills using a 3D immersive learning environment in schools. Communications in Computer and Information Science, 725, 60-74. https://doi.org/10.1007/978-3-319-60633-0_6

© Springer International Publishing AG 2017. Pedagogical opportunities offered by 3D immersive environments are not restricted to subject-based knowledge but also include non-disciplinary and cross-curricular key skills. This pilot study introduced a... Read More about Development of cross-curricular key skills using a 3D immersive learning environment in schools.