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Outputs (2)

Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments (2019)
Presentation / Conference Contribution
Brayshaw, M., Gordon, N. A., & Grey, S. (2019, July). Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments. Presented at Computing Conference 2019, London

© 2019, Springer Nature Switzerland AG. This paper describes the development of intelligent, social, flexible and game-based pedagogic approaches and their applications in Virtual Learning Environment based Education. Applications of computer science... Read More about Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments.

Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour (2017)
Journal Article
Grey, S., Grey, D., Gordon, N., & Purdy, J. (2017). Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour. International Journal of Game-Based Learning, 7(3), 63-73. https://doi.org/10.4018/ijgbl.2017070106

This paper offers an approach to designing game based learning experiences inspired by the Mechanics-Dynamics-Aesthetics (MDA) model (Hunicke et al, 2004) and the elemental tetrad (Schell, 2008) model for game design. A case for game based learning a... Read More about Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour.