Skip to main content

Research Repository

Advanced Search

All Outputs (4)

Disability-aware adaptive and personalised learning for students with multiple disabilities (2017)
Journal Article
Nganji, J. T., & Brayshaw, M. (2017). Disability-aware adaptive and personalised learning for students with multiple disabilities. International Journal of Information and Learning Technology, 34(4), 307-321. https://doi.org/10.1108/IJILT-08-2016-0027

Purpose The purpose of this paper is to address how virtual learning environments (VLEs) can be designed to include the needs of learners with multiple disabilities. Specifically, it employs AI to show how specific learning materials from a huge repo... Read More about Disability-aware adaptive and personalised learning for students with multiple disabilities.

Connecting Undergraduate Students as Partners in Computer Science Teaching and Research (2017)
Journal Article
Gordon, N. A., & Brayshaw, M. (2017). Connecting Undergraduate Students as Partners in Computer Science Teaching and Research. New Directions in the Teaching of Physical Sciences, 12(12), https://doi.org/10.29311/ndtps.v0i12.598

Connecting undergraduate students as partners can lead to the enhancement of the undergraduate experience and allow students to see the different sides of the university. Such holistic perspectives may better inform academic career choices and postgr... Read More about Connecting Undergraduate Students as Partners in Computer Science Teaching and Research.

Collaborative hybrid agent provision of learner needs using ontology based semantic technology (2017)
Journal Article
Brayshaw, M., Nganji, J., & Gordon, N. (2017). Collaborative hybrid agent provision of learner needs using ontology based semantic technology. Lecture notes in computer science, 10296 LNCS, 341-351. https://doi.org/10.1007/978-3-319-58515-4_27

© Springer International Publishing AG 2017. This paper describes the use of Intelligent Agents and Ontologies to implement knowledge navigation and learner choice when interacting with complex information locations. The paper is in two parts: the fi... Read More about Collaborative hybrid agent provision of learner needs using ontology based semantic technology.

Flexible virtual environments: Gamifying immersive learning (2017)
Journal Article
Gordon, N., & Brayshaw, M. (2017). Flexible virtual environments: Gamifying immersive learning. Communications in computer and information science, 714, 115-121. https://doi.org/10.1007/978-3-319-58753-0_18

© Springer International Publishing AG 2017. The availability of Virtual Reality (VR) and Virtual Environment (VE) equipment - with the launch of domestic technologies such as the Oculus Rift, Microsoft Hololens and Sony Playstation VR) - offer new w... Read More about Flexible virtual environments: Gamifying immersive learning.