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Real-time posture reconstruction for Microsoft Kinect (2013)
Journal Article
Shum, H. P., Ho, E. S., Jiang, Y., & Takagi, S. (2013). Real-time posture reconstruction for Microsoft Kinect. IEEE Transactions on Cybernetics, 43(5), 1357-1369. https://doi.org/10.1109/TCYB.2013.2275945

The recent advancement of motion recognition using Microsoft Kinect stimulates many new ideas in motion capture and virtual reality applications. Utilizing a pattern recognition algorithm, Kinect can determine the positions of different body parts fr... Read More about Real-time posture reconstruction for Microsoft Kinect.