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All Outputs (3)

A Reinforcement Learning-based Assignment Scheme for EVs to Charging Stations (2022)
Conference Proceeding
Aljaidi, M., Aslam, N., Chen, X., Kaiwartya, O., Al-Gumaei, A., & Khalid, M. (2022). A Reinforcement Learning-based Assignment Scheme for EVs to Charging Stations. In IEEE 95th Vehicular Technology Conference: VTC2022-Spring. https://doi.org/10.1109/VTC2022-Spring54318.2022.9860535

Due to recent developments in electric mobility, public charging infrastructure will be essential for modern transportation systems. As the number of electric vehicles (EVs) increases, the public charging infrastructure needs to adopt efficient charg... Read More about A Reinforcement Learning-based Assignment Scheme for EVs to Charging Stations.

Synchronous Multi-User Cross-Platform Virtual Reality for School Teachers (2022)
Conference Proceeding
Kambili-Mzembe, F., & Gordon, N. A. (2022). Synchronous Multi-User Cross-Platform Virtual Reality for School Teachers. In Proceedings of the 8th International Conference of the Immersive Learning Research Network (iLRN). https://doi.org/10.23919/iLRN55037.2022.9815966

Motivated by a desire to apply Computer Science and Virtual Reality (VR) technology due to the need for improving secondary school education in Malawi, this paper presents a prototype of a synchronous multi-user cross-platform real-time 3D VR applica... Read More about Synchronous Multi-User Cross-Platform Virtual Reality for School Teachers.

Flexible Ontology-Driven Educational Apps and Social Media for Learners with a Disability (2022)
Conference Proceeding
Nganji, J. T., Brayshaw, M., & Gordon, N. (2022). Flexible Ontology-Driven Educational Apps and Social Media for Learners with a Disability. In P. Zaphiris, & A. Ioannou (Eds.), Learning and Collaboration Technologies. Designing the Learner and Teacher Experience. HCII 2022 (361-375). https://doi.org/10.1007/978-3-031-05657-4_26

This paper explores how to build ontology-driven learning systems from a flexible disability-aware mentality and augment them into a learning blend that embraces social media. The approach emphasizes the use of user centered flexible software in a bl... Read More about Flexible Ontology-Driven Educational Apps and Social Media for Learners with a Disability.