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Enhancing Student Assignment Completion Through Gamified Mobile Applications: A Motivational Approach (2024)
Thesis
Rahman, S. (2023). Enhancing Student Assignment Completion Through Gamified Mobile Applications: A Motivational Approach. (Thesis). University of Hull. https://hull-repository.worktribe.com/output/4564890

This thesis explores the design of digital tools to encourage motivation for students in higher education. A design is proposed for an original prototype app that makes use of gamification techniques. Theories on improving motivation are discussed in... Read More about Enhancing Student Assignment Completion Through Gamified Mobile Applications: A Motivational Approach.