Training of radiation therapists using a 3D virtual environment
Presentation / Conference Contribution
Beavis, A., Grau, C., Nielsen, K., Phillips, R., & Ward, J. Training of radiation therapists using a 3D virtual environment
Outputs (729)
Mathematica in the teaching of mathematics for computer science students in H.E.
Presentation / Conference Contribution
Gordon, N. Mathematica in the teaching of mathematics for computer science students in H.E. Presented at 8th International Mathematica Symposium, AvignonThis paper considers the use of Mathematica in the teaching of mathematics to Computer Science students in Higher Education (H.E.). This is based on experiences in the English H.E. system, and includes examples of the kinds of illustrations and appro... Read More about Mathematica in the teaching of mathematics for computer science students in H.E..
Enabling multipurpose image interaction in modular visualization environments
Presentation / Conference Contribution
Wright, H., & Chatzinikos, F. Enabling multipurpose image interaction in modular visualization environments. Paper presented at Visualization and Data Analysis 2003Recent improvements in processor and graphics power mean researchers can now interact with their running simulation at the same time as they view the results. This so-called 'computational steering' brings greater insight to the investigation process... Read More about Enabling multipurpose image interaction in modular visualization environments.
From Single-Frame Rate to Multi-Frame Rate Systems
Presentation / Conference Contribution
Froehlich, B., & Springer, J. From Single-Frame Rate to Multi-Frame Rate SystemsSystem response and thus interactivity is strictly tied to the framerate in most virtual reality systems. For complex scenes either thevisual quality needs to be sacrificed (e. g. by using a lower level ofdetail) or the system becomes non-interactive... Read More about From Single-Frame Rate to Multi-Frame Rate Systems.
Integrating the DIS standards into a fully-immersive simulation application
Presentation / Conference Contribution
Cruz-Neira, C., Courter, D., & Springer, J. Integrating the DIS standards into a fully-immersive simulation applicationFully-immersive applications in a distributed environment play an increasing role for training and simulation related areas. The Distributed Interactive Simulation protocols were created to ensure interoperability across participating sites. However,... Read More about Integrating the DIS standards into a fully-immersive simulation application.
Automatic visualization and control of arbitrary numerical simulations
Presentation / Conference Contribution
Springer, J., & Wright, H. Automatic visualization and control of arbitrary numerical simulationsAuthors’ preprint version as submitted to ECCOMAS Congress 2016, Minisymposium 505 - Interactive Simulations in Computational Engineering. Abstract: Visualization of numerical simulation data has become a cornerstone for many industries and research... Read More about Automatic visualization and control of arbitrary numerical simulations.
A subdivision-based implementation of non-uniform local refinement with THB-splines
Presentation / Conference Contribution
Li, Q., Ma, X., Cripps, R., & Lin, P. A subdivision-based implementation of non-uniform local refinement with THB-splinesPaper accepted for 15th IMA International Conference on Mathematics on Surfaces, 2017. Abstract: Local refinement of spline basis functions is an important process for spline approximation and local feature modelling in computer aided design (CAD). T... Read More about A subdivision-based implementation of non-uniform local refinement with THB-splines.
A computational framework for aesthetical navigation in musical search space
Presentation / Conference Contribution
Arshi, S., & Davis, D. A computational framework for aesthetical navigation in musical search spacePaper presented at 3rd AISB symposium on computational creativity, AISB 2016, 4-6th April, Sheffield. Abstract. This article addresses aspects of an ongoing project in the generation of artificial Persian (-like) music. Liquid Persian Music software... Read More about A computational framework for aesthetical navigation in musical search space.
Create and experience compelling scenarios in VR : a hardware and software system architecture
Book Chapter
Springer, J., Cruz-Neira, C., Neumann, C., & Reiners, D. Create and experience compelling scenarios in VR : a hardware and software system architecture.Today virtual reality (VR) is an established technology in many disciplines. It is used in engineering for design review and development as well as process planning. It is increasingly used in the context of visualizing large and complex data from ma... Read More about Create and experience compelling scenarios in VR : a hardware and software system architecture.