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Graphics processing unit accelerated lattice Boltzmann method simulations of dilute gravity currents

Adekanye, Damilola; Khan, Amirul; Burns, Alan; McCaffrey, William; Geier, Martin; Schönherr, Martin; Dorrell, Robert

Authors

Damilola Adekanye

Amirul Khan

Alan Burns

William McCaffrey

Martin Geier

Martin Schönherr



Abstract

Lattice Boltzmann method models offer a novel framework for the simulation of high Reynolds number dilute gravity currents. The numerical algorithm is well suited to acceleration via implementation on massively parallel computer architectures. Here we present two lattice Boltzmann method models of lock-exchange dilute gravity currents, in which the largest turbulent length scales are directly resolved. The three-dimensional simulations are accelerated by exporting computations to a graphics processing unit and are validated against experiments and high-resolution simulations for Reynolds numbers up to 30,000. The lattice Boltzmann method models achieve equivalent accuracy to conventional large eddy simulation models in the prediction of key flow properties. A conservative analysis of computational performance relative to conventional methods indicates that the presented framework reduces simulation times by two orders of magnitude. Therefore, it can be used as a foundation for the development of depth-resolving models that capture more of the complexity of environmental gravity currents.

Citation

Adekanye, D., Khan, A., Burns, A., McCaffrey, W., Geier, M., Schönherr, M., & Dorrell, R. (2022). Graphics processing unit accelerated lattice Boltzmann method simulations of dilute gravity currents. Physics of Fluids, 34(4), Article 046602. https://doi.org/10.1063/5.0082959

Journal Article Type Article
Acceptance Date Feb 7, 2022
Online Publication Date Apr 7, 2022
Publication Date Apr 1, 2022
Deposit Date Feb 19, 2024
Publicly Available Date Feb 20, 2024
Journal Physics of Fluids
Print ISSN 1070-6631
Publisher American Institute of Physics
Peer Reviewed Peer Reviewed
Volume 34
Issue 4
Article Number 046602
DOI https://doi.org/10.1063/5.0082959
Keywords Graphics processing units; Gravity currents; Lattice Boltzmann methods
Public URL https://hull-repository.worktribe.com/output/3903858

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