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All Outputs (2)

Using motivation derived from computer gaming in the context of computer based instruction (2016)
Presentation / Conference Contribution
Brayshaw, M., & Gordon, N. (2016, July). Using motivation derived from computer gaming in the context of computer based instruction. Presented at 2016 SAI Computing Conference (SAI), London, United Kingdom

This paper was originally presented at the IEEE Technically Sponsored SAI Computing Conference 2016, London, 13-15 July 2016. Abstract— this paper explores how to exploit game based motivation as a way to promote engagement in computer-based instruct... Read More about Using motivation derived from computer gaming in the context of computer based instruction.

Heuristic Evaluation for Serious Immersive Games and M-instruction (2016)
Journal Article
Brayshaw, M., Gordon, N., & Aljaber, T. (2016). Heuristic Evaluation for Serious Immersive Games and M-instruction. Lecture notes in computer science, 9753, 310-319. https://doi.org/10.1007/978-3-319-39483-1_29

© Springer International Publishing Switzerland 2016. Two fast growing areas for technology-enhanced learning are serious games and mobile instruction (M-instruction or M-Learning). Serious games are ones that are meant to be more than just entertain... Read More about Heuristic Evaluation for Serious Immersive Games and M-instruction.