Rotoscoping uncanny bodies: Animation technology, animation aesthetics
(2015)
Book Chapter
Davis, A. M. (2015). Rotoscoping uncanny bodies: Animation technology, animation aesthetics. In A. D. Ornella (Ed.), Making Humans: Religious, Technological and Aesthetic Perspectives (143-160). Inter-Disciplinary Press
All Outputs (80)
Dementia, music and biometric gaming: Rising to the Dementia Challenge (2015)
Journal Article
Mitchell, H. R. (2015). Dementia, music and biometric gaming: Rising to the Dementia Challenge. Leonardo music journal : LMJ : journal of the International Society for the Arts, Sciences and Technology, 25(25), 21-24. https://doi.org/10.1162/LMJ_a_00928In 2012, the U.K. government launched its Dementia Challenge, authorizing additional funding for dementia research and health care. The search for curative medicines is ongoing, but scientific research reveals evidence that music can play a positive... Read More about Dementia, music and biometric gaming: Rising to the Dementia Challenge.
Classical Hollywood cinema: Point of view and communication (2015)
Book
Zborowski, J. (2015). Classical Hollywood cinema: Point of view and communication. Manchester University Press© James Zborowski 2016. All rights reserved. This book offers a new approach to filmic point of view by combining close analyses informed by the tools of narratology and philosophy with concepts derived from communication studies. Each chapter stages... Read More about Classical Hollywood cinema: Point of view and communication.
How time works in the Simpsons (2015)
Journal Article
Gilboy, J., Davis, A. M., & Zborowski, J. (2015). How time works in the Simpsons. Animation : an interdisciplinary journal, 10(3), 175-188. https://doi.org/10.1177/1746847715602403© The Author(s) 2015. This article uses two groups of case-study episodes to explore the complexities and perplexities that arise from the long-running use of a 'floating timeline' within The Simpsons. First, the conflicting representations of the yo... Read More about How time works in the Simpsons.
Movies outside the mainstream: August underground and real/reel horror (2015)
Book Chapter
Aston, J. (2015). Movies outside the mainstream: August underground and real/reel horror. In L. Blake, & X. Aldana Reyes (Eds.), Digital horror: Haunted technologies, network panic and the found footage phenomenon (137-148). I. B. Tauris
The Uncanny and mannequins (2015)
Book Chapter
Davis, A. M., & Pagnoni Berns, F. G. (2015). The Uncanny and mannequins. In F. Pascuzzi, & B. Cracchiolo (Eds.), Dreamscapes in Italian Cinema (19-34). Fairleigh Dickinson University Press/Rowman & Littlefield
Constructing the mangaverse: Narrative patterns in Marvel's appropriation of manga products (2015)
Book Chapter
Hernández-Pérez, M. (2015). Constructing the mangaverse: Narrative patterns in Marvel's appropriation of manga products. In C. Brienza (Ed.), Global Manga: "Japanese" comics without Japan? (167-184). RoutledgeABSTRACT / PROPOSAL: It´s well known that the major global comic producers are Japan and U.S. There are not so many countries where this medium has achieved this importance not only as high-quality producers but also as powerful creators of contents.... Read More about Constructing the mangaverse: Narrative patterns in Marvel's appropriation of manga products.
Victorians on screen: The nineteenth century on British television, 1994-2005 (2014)
Book
Kleinecke-Bates, I. (2014). Victorians on screen: The nineteenth century on British television, 1994-2005. Palgrave Macmillan. https://doi.org/10.1057/9781137316721© Iris Kleinecke-Bates 2014. All rights reserved. Victorians on Screen investigates the representation of the Victorian age on British television from the mid-1990s to the mid-2000s. Structured around key areas of enquiry specific to British televisi... Read More about Victorians on screen: The nineteenth century on British television, 1994-2005.
The Four Heads of Film4 (2014)
Journal Article
Smith, J., & Mayne, L. (2014). The Four Heads of Film4. Journal of British cinema and television, 11(4), 517-551. https://doi.org/10.3366/jbctv.2014.0232There have been four key figures responsible for Channel 4's film production activities since the Channel's inception in 1982. David Rose, David Aukin, Paul Webster and Tessa Ross have each ensured that Channel 4 retains its key commitment to promoti... Read More about The Four Heads of Film4.
Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films (2014)
Journal Article
Mayne, L. (2014). Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films. Journal of British cinema and television, 11(4), 459-480. https://doi.org/10.3366/jbctv.2014.0229For over 30 years Channel 4 has supported more than 400 feature films through its production arm, Film4. However, despite the scale and variety of this contribution to British cinema, only a handful of these productions are regularly cited in print m... Read More about Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films.
(G)hosting television: Ghostwatch and its medium (2014)
Journal Article
Steward, T., & Zborowski, J. (2014). (G)hosting television: Ghostwatch and its medium. Journal of British cinema and television, 11(2-3), 189-212. https://doi.org/10.3366/jbctv.2014.0203This article’s subject is Ghostwatch (BBC, 1992), a drama broadcast on Halloween night of 1992 which adopted the rhetoric of live non-fiction programming, and attracted controversy and ultimately censure from the Broadcasting Standards Council. In wh... Read More about (G)hosting television: Ghostwatch and its medium.
Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games (2014)
Book Chapter
Mitchell, H. (2014). Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games. In The Oxford Handbook of Interactive Audio. The University of Hull. https://doi.org/10.1093/oxfordhb/9780199797226.013.028Game audio has come a long way since the simple electronic beeps of the early 1970s, when significant technical constraints governed the scope of creative possibilities. Recent years have witnessed technological advancements on an unprecedented scale... Read More about Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games.
Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper (2014)
Journal Article
Mitchell, H. R. (2014). Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper. Horror studies, 5(1), 127-144. https://doi.org/10.1386/host.5.1.127_1© 2014 Intellect Ltd Article. If you have ever experienced the cold chill of fear when watching a film or playing a video or computer game, it is highly probable that your responses have been manipulated by composers exploiting the musical resources... Read More about Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper.
Handsome heroes and vile villains: Masculinity in Disney's feature films (2014)
Book
Davis, A. (2014). Handsome heroes and vile villains: Masculinity in Disney's feature films. John Libbey PublishingFrom dwarves to princes, heroes to heartbreakers, the Disney treatment of male characters in the studio’s animated features.
Serial narrative, intertextuality and the role of audiences in the creation of a franchise: An analysis of the Indiana Jones saga from a cross-media perspective (2013)
Journal Article
Hernández-Pérez, M., & Ferreras Rodríguez, J. G. (2014). Serial narrative, intertextuality and the role of audiences in the creation of a franchise: An analysis of the Indiana Jones saga from a cross-media perspective. Mass communication & society, 17(1), 26-53. https://doi.org/10.1080/15205436.2013.788192Rather than the simple adaptation of a story across different media, cross-media narrative should be defined as that which is transformed by virtue of use a medium and its different languages (film, comics, video games, etc.). This article extends an... Read More about Serial narrative, intertextuality and the role of audiences in the creation of a franchise: An analysis of the Indiana Jones saga from a cross-media perspective.
Here be dragons: experiments with the concept of 'choose your own adventure' in the lecture room (2013)
Journal Article
Mundy, D. P., & Consoli, R. (2013). Here be dragons: experiments with the concept of 'choose your own adventure' in the lecture room. Innovations in education and teaching international, 50(2), 214-223. https://doi.org/10.1080/14703297.2012.760869One of the most traditional challenges of teaching is that of engaging learners with delivered content both within and outside of the taught environment. There are many different approaches to achieving learner engagement; however, this paper focuses... Read More about Here be dragons: experiments with the concept of 'choose your own adventure' in the lecture room.
"I've never murdered anyone in my life. The decisions are up to them.": Ethical Guidance and Cultural Pessimism in the Saw Series (2012)
Journal Article
Walliss, J., & Aston, J. (2012). "I've never murdered anyone in my life. The decisions are up to them.": Ethical Guidance and Cultural Pessimism in the Saw Series. Journal of Religion and Popular Culture, 24(3), 352-364. https://doi.org/10.1353/rpc.2012.0034In this article we examine the ethical vision presented in the Saw series of films, focusing in particular how it represents a trend within popular culture post-9/11 towards increasing cultural pessimism. We will locate the Saw films within this cult... Read More about "I've never murdered anyone in my life. The decisions are up to them.": Ethical Guidance and Cultural Pessimism in the Saw Series.
Television X-cised: Restricted Hardcore and the Resisting of the Real (2012)
Book Chapter
Aston, J. (2012). Television X-cised: Restricted Hardcore and the Resisting of the Real. In B. Glynn, J. Aston, & B. Johnson (Eds.), Television, sex and society: analyzing contemporary representations (79-92). Continuum. https://doi.org/10.5040/9781628928334.ch-006
‘Creative Commissioning’: Examining the Regional Aesthetic in the Work of Channel 4's First Commissioning Editor for Fiction, David Rose (2012)
Journal Article
Mayne, L. (2012). ‘Creative Commissioning’: Examining the Regional Aesthetic in the Work of Channel 4's First Commissioning Editor for Fiction, David Rose. Journal of British cinema and television, 9(1), 40-57. https://doi.org/10.3366/jbctv.2012.0059
The ethics of remembering: Little Big Man and the exoneration of American guilt (2011)
Book Chapter
Aston, J. (2011). The ethics of remembering: Little Big Man and the exoneration of American guilt. In A. Karatzogianni (Ed.), Violence and War in Culture and the Media : Five Disciplinary Lenses (78-91). Routledge. https://doi.org/10.4324/9780203143308-12Andre Bazin reinvigorated the cultural form of the Western by declaring that it was ‘the American cinema par excellence’ (Lovell 1976: 166). For Bazin, the Western expressed ‘evocations of the birth of the United States of America’ (Bazin 1973: 14) t... Read More about The ethics of remembering: Little Big Man and the exoneration of American guilt.