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Outputs (12)

Book Review: Contemporary Culture and Media in Asia by Daniel Black, Olivia Khoo, and Koichi Iwabuchi and Telemodernities: Television and Transforming Lives in Asia by Tania Lewis, Fran Martin, and Wanning Sun (2019)
Journal Article
Hernández-Pérez, M. (2019). Book Review: Contemporary Culture and Media in Asia by Daniel Black, Olivia Khoo, and Koichi Iwabuchi and Telemodernities: Television and Transforming Lives in Asia by Tania Lewis, Fran Martin, and Wanning Sun. Journalism & mass communication quarterly, 96(3), 940-942. https://doi.org/10.1177/1077699019856868

Transformation and Tradition in 1960s British Cinema (2019)
Book
Farmer, R., Mayne, L., Petrie, D., & Williams, M. (2019). Transformation and Tradition in 1960s British Cinema. Edinburgh University Press

An in-depth reassessment of the nature and significance of British cinema and the British film industry during the 1960s.

Over half a century on, the 1960s continue to generate strong intellectual and emotional responses – both positive and negati... Read More about Transformation and Tradition in 1960s British Cinema.

Looking into the “Anime Global Popular” and the “Manga Media”. Reflections on the scholarship of a transnational and transmedia industry. (2019)
Journal Article
Hernandez-Perez, M. (2019). Looking into the “Anime Global Popular” and the “Manga Media”. Reflections on the scholarship of a transnational and transmedia industry. Arts, 8(2), 1-14. https://doi.org/10.3390/arts8020057

This article introduces the special issue dedicated to global industries around anime, its theoretical commentary and its cross-cultural consumption. The concepts “anime” and “anime studies” are evaluated critically, involving current debates such as... Read More about Looking into the “Anime Global Popular” and the “Manga Media”. Reflections on the scholarship of a transnational and transmedia industry..

Virtual space (2019)
Book Chapter
Arya, R. (2019). Virtual space. In A. Massey (Ed.), A Companion to Contemporary Design since 1945 (137--156). Wiley-Blackwell. https://doi.org/10.1002/9781119112297.ch7

Virtual space is a critical aspect of design and presents many possibilities in the contemporary digital age in a range of arenas including entertainment, communication, and other industries, such as healthcare and the built environment. In this chap... Read More about Virtual space.

Japón para otakus (2019)
Book
Hernandez-Perez, M., & Santiago Iglesias, J. A. (2019). Japón para otakus. Diabolo