Konstantinos Voudouris
The Animal-AI Environment: A virtual laboratory for comparative cognition and artificial intelligence research
Voudouris, Konstantinos; Slater, Ben; Cheke, Lucy G.; Schellaert, Wout; Hernández-Orallo, José; Halina, Marta; Patel, Matishalin; Alhas, Ibrahim; Mecattaf, Matteo G.; Burden, John; Holmes, Joel; Chaubey, Niharika; Donnelly, Niall; Crosby, Matthew
Authors
Ben Slater
Lucy G. Cheke
Wout Schellaert
José Hernández-Orallo
Marta Halina
Dr Matishalin Patel Matishalin.Patel@hull.ac.uk
Lecturer
Ibrahim Alhas
Matteo G. Mecattaf
John Burden
Joel Holmes
Niharika Chaubey
Niall Donnelly
Matthew Crosby
Abstract
The Animal-AI Environment is a unique game-based research platform designed to facilitate collaboration between the artificial intelligence and comparative cognition research communities. In this paper, we present the latest version of the Animal-AI Environment, outlining several major features that make the game more engaging for humans and more complex for AI systems. These features include interactive buttons, reward dispensers, and player notifications, as well as an overhaul of the environment’s graphics and processing for significant improvements in agent training time and quality of the human player experience. We provide detailed guidance on how to build computational and behavioural experiments with the Animal-AI Environment. We present results from a series of agents, including the state-of-the-art deep reinforcement learning agent Dreamer-v3, on newly designed tests and the Animal-AI testbed of 900 tasks inspired by research in the field of comparative cognition. The Animal-AI Environment offers a new approach for modelling cognition in humans and non-human animals, and for building biologically inspired artificial intelligence.
Citation
Voudouris, K., Slater, B., Cheke, L. G., Schellaert, W., Hernández-Orallo, J., Halina, M., Patel, M., Alhas, I., Mecattaf, M. G., Burden, J., Holmes, J., Chaubey, N., Donnelly, N., & Crosby, M. (in press). The Animal-AI Environment: A virtual laboratory for comparative cognition and artificial intelligence research. Behavior research methods, 57(4), Article 107. https://doi.org/10.3758/s13428-025-02616-3
Journal Article Type | Article |
---|---|
Acceptance Date | Jan 19, 2025 |
Online Publication Date | Feb 28, 2025 |
Deposit Date | Mar 3, 2025 |
Publicly Available Date | Mar 4, 2025 |
Journal | Behavior Research Methods |
Print ISSN | 1554-351X |
Publisher | Springer Verlag |
Peer Reviewed | Peer Reviewed |
Volume | 57 |
Issue | 4 |
Article Number | 107 |
DOI | https://doi.org/10.3758/s13428-025-02616-3 |
Public URL | https://hull-repository.worktribe.com/output/5073703 |
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Copyright Statement
© The Author(s) 2025.
Open Access This article is licensed under a Creative Commons Attribution 4.0 International License, which permits use, sharing, adaptation, distribution and reproduction in any medium or format, as long as you give appropriate credit to the original author(s) and the source, provide a link to the Creative Commons licence, and indicate if changes were made. The images or other third party material in this article are included in the article’s Creative Commons licence, unless indicated otherwise in a credit line to the material. If material is not included in the article’s Creative Commons licence and your intended use is not permitted by statutory regulation or exceeds the permitted use, you will need to obtain permission directly from the copyright holder. To view a copy of this licence, visit http://creativecommons.org/licenses/by/4.0/.
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