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All Outputs (2)

Virtual reality crowd simulation: effects of agent density on user experience and behaviour (2018)
Journal Article
Dickinson, P., Gerling, K., Hicks, K., Murray, J., Shearer, J., & Greenwood, J. (2019). Virtual reality crowd simulation: effects of agent density on user experience and behaviour. Virtualreality : the journal of the Virtual Reality Society, 23(1), 19-32. https://doi.org/10.1007/s10055-018-0365-0

Agent-based crowd simulations are used for modelling building and space usage, allowing designers to explore hypothetical real-world scenarios, including extraordinary events such as evacuations. Existing work which engages virtual reality (VR) as a... Read More about Virtual reality crowd simulation: effects of agent density on user experience and behaviour.

Perception of artificial conspecifics by bearded dragons (Pogona vitticeps) (2018)
Journal Article
Frohnwieser, A., Pike, T. W., Murray, J. C., & Wilkinson, A. (2019). Perception of artificial conspecifics by bearded dragons (Pogona vitticeps). Integrative Zoology, 14(2), 214-222. https://doi.org/10.1111/1749-4877.12303

Artificial animals are increasingly used as conspecific stimuli in animal behavior research. However, researchers often have an incomplete understanding of how the species under study perceives conspecifics, and, hence, which features are needed for... Read More about Perception of artificial conspecifics by bearded dragons (Pogona vitticeps).