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All Outputs (84)

Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films (2014)
Journal Article
Mayne, L. (2014). Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films. Journal of British cinema and television, 11(4), 459-480. https://doi.org/10.3366/jbctv.2014.0229

For over 30 years Channel 4 has supported more than 400 feature films through its production arm, Film4. However, despite the scale and variety of this contribution to British cinema, only a handful of these productions are regularly cited in print m... Read More about Assessing Cultural Impact: Film4, Canon Formation and Forgotten Films.

The anime authorship criticism. Visions of the "Anti-Disney Ethos" (2014)
Presentation / Conference Contribution
Hernández-Pérez, M. (2014, September). The anime authorship criticism. Visions of the "Anti-Disney Ethos". Paper presented at Discussing Disney

Animation Studies has provided an interesting example of how the concepts of genre and authorship can usually be considered as antithetic, and how these concepts might be discussed for a better understanding of modern Media Industries. In this sense,... Read More about The anime authorship criticism. Visions of the "Anti-Disney Ethos".

(G)hosting television: Ghostwatch and its medium (2014)
Journal Article
Steward, T., & Zborowski, J. (2014). (G)hosting television: Ghostwatch and its medium. Journal of British cinema and television, 11(2-3), 189-212. https://doi.org/10.3366/jbctv.2014.0203

This article’s subject is Ghostwatch (BBC, 1992), a drama broadcast on Halloween night of 1992 which adopted the rhetoric of live non-fiction programming, and attracted controversy and ultimately censure from the Broadcasting Standards Council. In wh... Read More about (G)hosting television: Ghostwatch and its medium.

Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games (2014)
Book Chapter
Mitchell, H. (2014). Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games. In The Oxford Handbook of Interactive Audio. The University of Hull. https://doi.org/10.1093/oxfordhb/9780199797226.013.028

Game audio has come a long way since the simple electronic beeps of the early 1970s, when significant technical constraints governed the scope of creative possibilities. Recent years have witnessed technological advancements on an unprecedented scale... Read More about Let's mix it up: interviews exploring the practical and technical challenges of interactive mixing in games.

Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper (2014)
Journal Article
Mitchell, H. R. (2014). Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper. Horror studies, 5(1), 127-144. https://doi.org/10.1386/host.5.1.127_1

© 2014 Intellect Ltd Article. If you have ever experienced the cold chill of fear when watching a film or playing a video or computer game, it is highly probable that your responses have been manipulated by composers exploiting the musical resources... Read More about Fear and the musical avant-garde in games: Interviews with Jason Graves, Garry Schyman, Paul Gorman and Michael Kamper.

Developing a novel approach for 3D visualisation of tarland (2013)
Presentation / Conference Contribution
Wang, C., Miller, D., Jiang, Y., & Morrice, J. Developing a novel approach for 3D visualisation of tarland. Presented at 17th International Conference on Information Visualisation, 16-18 July 2013, London, UK

The objective of this paper is to report on the development of prototype models for use in raising public awareness of changes in rural areas, focusing on green spaces, and testing responses to scenarios of change. Specifically, the focus is on the d... Read More about Developing a novel approach for 3D visualisation of tarland.

Serial narrative, intertextuality and the role of audiences in the creation of a franchise: An analysis of the Indiana Jones saga from a cross-media perspective (2013)
Journal Article
Hernández-Pérez, M., & Ferreras Rodríguez, J. G. (2014). Serial narrative, intertextuality and the role of audiences in the creation of a franchise: An analysis of the Indiana Jones saga from a cross-media perspective. Mass communication & society, 17(1), 26-53. https://doi.org/10.1080/15205436.2013.788192

Rather than the simple adaptation of a story across different media, cross-media narrative should be defined as that which is transformed by virtue of use a medium and its different languages (film, comics, video games, etc.). This article extends an... Read More about Serial narrative, intertextuality and the role of audiences in the creation of a franchise: An analysis of the Indiana Jones saga from a cross-media perspective.

Here be dragons: experiments with the concept of 'choose your own adventure' in the lecture room (2013)
Journal Article
Mundy, D. P., & Consoli, R. (2013). Here be dragons: experiments with the concept of 'choose your own adventure' in the lecture room. Innovations in education and teaching international, 50(2), 214-223. https://doi.org/10.1080/14703297.2012.760869

One of the most traditional challenges of teaching is that of engaging learners with delivered content both within and outside of the taught environment. There are many different approaches to achieving learner engagement; however, this paper focuses... Read More about Here be dragons: experiments with the concept of 'choose your own adventure' in the lecture room.

"I've never murdered anyone in my life. The decisions are up to them.": Ethical Guidance and Cultural Pessimism in the Saw Series (2012)
Journal Article
Walliss, J., & Aston, J. (2012). "I've never murdered anyone in my life. The decisions are up to them.": Ethical Guidance and Cultural Pessimism in the Saw Series. Journal of Religion and Popular Culture, 24(3), 352-364. https://doi.org/10.1353/rpc.2012.0034

In this article we examine the ethical vision presented in the Saw series of films, focusing in particular how it represents a trend within popular culture post-9/11 towards increasing cultural pessimism. We will locate the Saw films within this cult... Read More about "I've never murdered anyone in my life. The decisions are up to them.": Ethical Guidance and Cultural Pessimism in the Saw Series.

The (un) spectacle of the real: forwarding an active spectator in Michael Haneke's Le temps du loup/Time of the wolf (2003) (2010)
Journal Article
Aston, J. (2010). The (un) spectacle of the real: forwarding an active spectator in Michael Haneke's Le temps du loup/Time of the wolf (2003). Studies in European cinema, 7(2), 109-122. https://doi.org/10.1386/seci.7.2.109_1

The two central themes in the films of Michael Haneke, the fragmentation and brutality of interpersonal and societal relations and the notion of cinematic reality as an illusory construction, reach an apex in his 2003 film Le temps du Loup/Time of th... Read More about The (un) spectacle of the real: forwarding an active spectator in Michael Haneke's Le temps du loup/Time of the wolf (2003).

Support-vector-machine tree-based domain knowledge learning toward automated sports video classification (2010)
Journal Article
Xiao, G., Jiang, Y., Song, G., & Jiang, J. (2010). Support-vector-machine tree-based domain knowledge learning toward automated sports video classification. Optical Engineering, 49(12), Article 127003. https://doi.org/10.1117/1.3518080

We propose a support-vector-machine (SVM) tree to hierarchically learn from domain knowledge represented by low-level features toward automatic classification of sports videos. The proposed SVM tree adopts a binary tree structure to exploit the natur... Read More about Support-vector-machine tree-based domain knowledge learning toward automated sports video classification.

The Rhetoric of The Wire. (2010)
Journal Article
Zborowski, J. (2010). The Rhetoric of The Wire. Movie : a journal of film criticism, 1-6

Flog it!: nostalgia and lifestyle on British daytime television (2010)
Book Chapter
Kleinecke-Bates, I. (2010). Flog it!: nostalgia and lifestyle on British daytime television. In E. Bell, & A. Gray (Eds.), Televising History : Mediating the Past in Postwar Europe (221-233). Palgrave Macmillan. https://doi.org/10.1057/9780230277205_16

Nostalgia, as has long been recognized, can have a powerful impact on the construction and reception of screen texts (e.g., Boym, 2001; Cardwell, 2002; Cook, 2005; Higson, 1993, 2003; Monk and Sargeant, 2002). Closely linked to the processes of memor... Read More about Flog it!: nostalgia and lifestyle on British daytime television.

Against all odds : the decline and resurgence of the symphonic film score in Hollywood (2009)
Journal Article
Mitchell, H. (2009). Against all odds : the decline and resurgence of the symphonic film score in Hollywood. The journal of film music, 2(2-4), 175-200. https://doi.org/10.1558/jfm.v2i2-4.175

With the birth of sound film, the symphonic film score would begin a journey which would firmly entrench the symphonic score in Hollywood practice and parlance. On route, the symphonic film score would experience many highs and lows, reflecting chang... Read More about Against all odds : the decline and resurgence of the symphonic film score in Hollywood.