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Outputs (92)

Technologies for analysing and improving healthcare processes (2020)
Book Chapter
Gordon, N. (2020). Technologies for analysing and improving healthcare processes. In W. Leal Filho, T. Wall, A. Azul, L. Brandli, & P. Özuyar (Eds.), Good Health and Well-Being. Springer. https://doi.org/10.1007/978-3-319-95681-7

The right to a healthy life is a natural expectation and recognised as a human right (WHO, 2017) – and is further recognised as such in the United Nations Sustainable Development Goals, where Goal 3 focusses on “good health and well-being” (United Na... Read More about Technologies for analysing and improving healthcare processes.

Learning technologies for learning in health and well-being (2020)
Book Chapter
Gordon, N. (2020). Learning technologies for learning in health and well-being. In P. Gökcin Özuyar, W. Leal Filho, T. Wall, A. Marisa Azul, & L. Brandli (Eds.), Good Health and Well-Being. Springer. https://doi.org/10.1007/978-3-319-95681-7

The United Nations (U.N.) Sustainable Goal 3, for healthy lives and promoting well-being, notes that 45% of all countries have less than one physician per 1000 people, that figure rising to 90% for less developed countries (United Nations, 2018). Giv... Read More about Learning technologies for learning in health and well-being.

Genetic Algorithms as a Feature Selection Tool in Heart Failure Disease (2020)
Presentation / Conference Contribution
Alabed, A., Kambhampati, C., & Gordon, N. Genetic Algorithms as a Feature Selection Tool in Heart Failure Disease. Presented at Computing 2020, London

A great wealth of information is hidden in clinical datasets, which could be analyzed to support decision-making processes or to better diagnose patients. Feature selection is one of the data pre-processing that selects a set of input features by rem... Read More about Genetic Algorithms as a Feature Selection Tool in Heart Failure Disease.

Emerging challenges for HCI : enabling effective use of VR in education and training (2020)
Book Chapter
Gordon, N., & Brayshaw, M. (2020). Emerging challenges for HCI : enabling effective use of VR in education and training. In L. Bozgeyikli, & R. Bozgeyikli (Eds.), Virtual reality : recent advancements, applications and challenges. River Publishers

This chapter considers some of the challenges in providing effective virtual reality (VR) environments for teaching and training, where users are encouraged and enabled to be truly engaged in their learning. One approach is to use inquiry-based learn... Read More about Emerging challenges for HCI : enabling effective use of VR in education and training.

Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments (2019)
Presentation / Conference Contribution
Brayshaw, M., Gordon, N. A., & Grey, S. (2019, July). Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments. Presented at Computing Conference 2019, London

© 2019, Springer Nature Switzerland AG. This paper describes the development of intelligent, social, flexible and game-based pedagogic approaches and their applications in Virtual Learning Environment based Education. Applications of computer science... Read More about Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments.

A flexible approach to introductory programming : engaging and motivating students (2019)
Presentation / Conference Contribution
Gordon, N., Brayshaw, M., & Grey, S. (2019, January). A flexible approach to introductory programming : engaging and motivating students. Presented at Computing Education Practice, Durham

© 2019 Copyright is held by the owner/author(s). In this paper, we consider an approach to supporting students of Computer Science as they embark upon their university studies. The transition to Computer Science can be challenging for students, and e... Read More about A flexible approach to introductory programming : engaging and motivating students.

Approaches to Measuring Attendance and Engagement (2018)
Journal Article
Grey, S., & Gordon, N. A. (2018). Approaches to Measuring Attendance and Engagement. New Directions in the Teaching of Physical Sciences, 13(13), Article 2692. https://doi.org/10.29311/ndtps.v0i13.2767

In this paper, we argue that, where we measure student attendance, this creates an extrinsic motivator in the form of a reward for (apparent) engagement and can thus lead to undesirable behaviour and outcomes. We go on to consider a number of other m... Read More about Approaches to Measuring Attendance and Engagement.

Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment (2018)
Journal Article
Grey, S., Parker, D., & Gordon, N. (2018). Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment. Research in Learning Technology, 26, Article 2023. https://doi.org/10.25304/rlt.v26.2023

The engagement observed by the players of the games that they play is a desirable quality that has not gone unnoticed in the field of education, leading to concepts such as gamification of education, game-based learning and serious games for training... Read More about Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment.

Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour (2017)
Journal Article
Grey, S., Grey, D., Gordon, N., & Purdy, J. (2017). Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour. International Journal of Game-Based Learning, 7(3), 63-73. https://doi.org/10.4018/ijgbl.2017070106

This paper offers an approach to designing game based learning experiences inspired by the Mechanics-Dynamics-Aesthetics (MDA) model (Hunicke et al, 2004) and the elemental tetrad (Schell, 2008) model for game design. A case for game based learning a... Read More about Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour.

A hybrid evaluation approach and guidance for mHealth education applications (2017)
Book Chapter
Aljaber, T., & Gordon, N. (2018). A hybrid evaluation approach and guidance for mHealth education applications. In Advances in Intelligent Systems and Computing; Advances in Usability and User Experience (282-290). Springer Verlag. https://doi.org/10.1007/978-3-319-60492-3_27

© Springer International Publishing AG 2018. Mobile health education applications (MHEAs) are used to support different users. However, although these applications are increasing in number, there is no effective evaluation framework to measure their... Read More about A hybrid evaluation approach and guidance for mHealth education applications.