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Serious Gaming to Explore and Investigate Disaster Recovery Gaps

Forrest, Steven; De Ita, Cecilia; Smith, Kate; Davidson, Giles; Amen-Thompson, Ejuma

Authors

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Dr Steven Forrest S.A.Forrest@hull.ac.uk
Lecturer in Flood Resilience and Sustainable Transformations

Cecilia De Ita

Giles Davidson

Ejuma Amen-Thompson



Abstract

• Purpose: To understand the potential of serious gaming as an imaginative and creative method to collect data in disaster studies that addresses key concerns such as extractive research, power inequalities, and bridging the theory-practice gap in exploring post-disaster recovery.
• Design/methodology/approach: Novel serious gaming approach deployed to connect theory-practice by identifying and co-analysing post-disaster recovery gaps in a workshop setting.
• Findings: The serious game has value in bridging theory-practice divides, identifying and exploring gaps/solutions in post-flood recovery, and as a novel social science research approach for disaster studies.
• Originality: The paper proposes a creative and co-developed serious game method of data collection for disaster studies
• Practical implications: Outlining a dialogic approach to knowledge construction between academics, practitioners, policymakers, and community voices on post-disaster recovery.
• Social implications: Fostering collaboration and knowledge construction on post-disaster recovery gaps across stakeholders is valuable in improving disaster resilience strategies that benefit communities affected by disasters.

Citation

Forrest, S., De Ita, C., Smith, K., Davidson, G., & Amen-Thompson, E. (in press). Serious Gaming to Explore and Investigate Disaster Recovery Gaps. Disaster Prevention and Management, https://doi.org/10.1108/DPM-01-2024-0035

Journal Article Type Article
Acceptance Date Apr 29, 2024
Online Publication Date Jun 4, 2024
Deposit Date May 6, 2024
Publicly Available Date Jun 4, 2024
Journal Disaster Prevention and Management
Print ISSN 0965-3562
Publisher Emerald
Peer Reviewed Peer Reviewed
DOI https://doi.org/10.1108/DPM-01-2024-0035
Keywords Disaster recovery; Flood resilience; Serious gaming; Creative method
Public URL https://hull-repository.worktribe.com/output/4660660

Files

Accepted manuscript (2.4 Mb)
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Copyright © 2024, Emerald Publishing Limited. This AAM is provided for your own personal use only. It may not be used for resale, reprinting, systematic distribution, emailing, or for any other commercial purpose without the permission of the publisher.




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