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Outputs (122)

Play your way into production: game-based skills development for the film and TV industry (2025)
Journal Article
Brereton, J., Jones, B., Reeve, C., Zborowski, J., & Bramwell-Dicks, A. (in press). Play your way into production: game-based skills development for the film and TV industry. Popular Communication, https://doi.org/10.1080/15405702.2025.2486773

Screen industry employers report that they are unable to recruit graduates with the right skills for entry-level roles in film and television, citing a lack of business awareness and various “soft skills” as barriers to employment. Traditionally, suc... Read More about Play your way into production: game-based skills development for the film and TV industry.

Neon, for the Lonely: Exploring Gay Men's History and Well-Being through Memoir-Based Reality Reconstructions (2025)
Thesis
Commerford, M. (2025). Neon, for the Lonely: Exploring Gay Men's History and Well-Being through Memoir-Based Reality Reconstructions. (Thesis). University of Hull. https://hull-repository.worktribe.com/output/5086279

Neon, for the Lonely: Exploring Gay Men’s History and Well-Being through Memoir-Based Reality Reconstructions is both an adapted memoir and an exegesis that charts a PhD journey of self-empowerment, and healing through the lens of a queer individual'... Read More about Neon, for the Lonely: Exploring Gay Men's History and Well-Being through Memoir-Based Reality Reconstructions.

Editorial: “Are Technology Acceptance Models still fit for purpose?” (2025)
Journal Article
O'Dea, M., Zhou, X., Teng, D., Mundy, D., & Ishaya, T. (2025). Editorial: “Are Technology Acceptance Models still fit for purpose?”. Journal of University Teaching & Learning Practice, 21(08), https://doi.org/10.53761/1bdbms32

Technology acceptance research has been an important and fruitful research domain since the late 1980s. At the forefront has been the Technology Acceptance Model (TAM) and related models such as UTAUT. These models aim to explain and predict adoption... Read More about Editorial: “Are Technology Acceptance Models still fit for purpose?”.

Playing it Safer: Applied Drama as a means of reducing barriers to LGBTQIA+ inclusion in sports and education environments (2024)
Journal Article
Eldridge, D., Fielding, L., & Dickenson, S. J. (online). Playing it Safer: Applied Drama as a means of reducing barriers to LGBTQIA+ inclusion in sports and education environments. Support for Learning, https://doi.org/10.1111/1467-9604.12497

In a context where more than 40% of LGBTQIA+ individuals in the UK are estimated to avoid sports due to experiences of discrimination, with disengagement closely linked to negative experiences during physical education at school, the ability of speci... Read More about Playing it Safer: Applied Drama as a means of reducing barriers to LGBTQIA+ inclusion in sports and education environments.

Play Your Way Into Production: Game-based Skills Development for the Screen Industries (2024)
Presentation / Conference Contribution
Brereton, J., Jones, B., Reeve, C., Zborowski, J., & Bramwell-Dicks, A. (2024, October). Play Your Way Into Production: Game-based Skills Development for the Screen Industries. Presented at Proceedings of the European Conference on Games-based Learning, Aarhus University, Denmark

Screen industry employers report they are unable to recruit graduates with the right skills for entry level roles in film and television (e.g. runners or production assistants), citing a lack of business awareness and various ‘soft skills’ as barrier... Read More about Play Your Way Into Production: Game-based Skills Development for the Screen Industries.

Journey to the Centre of the Self: Exploring the Lived Experiences of South Asian Psychiatrists in the UK (2024)
Book
Arya, R., & Bhugra, D. (2024). Journey to the Centre of the Self: Exploring the Lived Experiences of South Asian Psychiatrists in the UK. Cambridge University Press. https://doi.org/10.1017/9781009085649

Book description

This book presents previously untold narratives of South Asian psychiatrists in the UK and provides insight into the significance of cultural identity, migration and marginalisation on their lives and work. The development of cult... Read More about Journey to the Centre of the Self: Exploring the Lived Experiences of South Asian Psychiatrists in the UK.

Careers guidance and support for media students (2024)
Report
Zborowski, J., Mayne, L., & Macrae, S. (2024). Careers guidance and support for media students. Zenodo: Screen Industries Growth Network

Media students lack detailed and realistic knowledge about what jobs are available in the UK creative industries, how to find them, and about how career progression works beyond entry-level roles. Careers advisors report that they lack good and up-t... Read More about Careers guidance and support for media students.

Bridging the expectation gap? Evaluating the work-readiness of pre-university media students in Yorkshire and the Humber (2024)
Report
Zborowski, J., Mayne, L., & Macrae, S. (2024). Bridging the expectation gap? Evaluating the work-readiness of pre-university media students in Yorkshire and the Humber. Screen Industries Growth Network (SIGN)/Research England

Opening paragraph, Executive Summary:
It is difficult for providers of pre-university media qualifications (such as BTECs, A-levels, Cambridge Technicals, and the UAL award) to meet the demand for work experience in the screen industries among their... Read More about Bridging the expectation gap? Evaluating the work-readiness of pre-university media students in Yorkshire and the Humber.

Streaming with the Mouse: Disney's Entrance into Direct-to-Consumer Streaming and Implications for the Future of Entertainment (2024)
Journal Article
Havard, C. T., & Davis, A. (2024). Streaming with the Mouse: Disney's Entrance into Direct-to-Consumer Streaming and Implications for the Future of Entertainment. Alphaville: Journal of Film and Screen Media, 27(1), 75-93. https://doi.org/10.33178/alpha.27.07

Throughout its one-hundred-year history, The Walt Disney Company has utilised many innovative tactics for promoting their products and engaging with consumers. This article highlights the use of direct-to-consumer streaming by the company as a way to... Read More about Streaming with the Mouse: Disney's Entrance into Direct-to-Consumer Streaming and Implications for the Future of Entertainment.