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Creatine kinase and neuromuscular fatigue responses following differing spells of simulated cricket fast bowling

Bray, James W.; Towlson, Chris; Hayes, Stephen C.; Fogarty, Mark

Authors

Profile image of James Bray

Dr James Bray J.Bray@hull.ac.uk
Senior Lecturer in Sport Nutrition & Physiology

Profile image of Steve Hayes

Dr Steve Hayes S.Hayes@hull.ac.uk
Lecturer in Biomechanics & Strength and Conditioning

Mark Fogarty



Abstract

The fast-bowling action demands repetitive high-intensity whole body movements, imposing complex physical and perceptual demands on players that vary significantly throughout the season. This study aimed to assess and establish practical methods and metrics for quantifying fatigue after four simulated fast bowling spells. Eleven senior club male fast bowlers (age 27.3 ± 7.0 y; body mass 83.7 ± 11.6 kg; height 1.80 ± 0.06 m) completed four different bouts of the modified Cricket Australia-Australian Institute of Sport bowling skills test over consecutive weeks. Neuromuscular function (countermovement jump [CMJ]) and creatine kinase (CK) levels were assessed at baseline, immediately post- (+0 h), and +24 h post-simulation. Perceptual measures (session rating of perceived exertion [sRPE]) and well-being were recorded pre and post fast-bowling simulations, with physical demands (PlayerLoad™) recorded throughout each simulation. Significant reductions in CMJ height were observed at +0 hours (t = 9.789, P < 0.01, d = 0.50) and +24 hours post-simulation (t = 4.051, P < 0.01, d = 0.21) compared to baseline. Moderate correlations were found between deliveries bowled (r = 0.48, P < 0.01), simulation duration (r = 0.49, P < 0.01), PlayerLoad™ (r = 0.41, P < 0.01), sRPE (r = 0.48, P < 0.01), and the change in CK concentration at +24 hours post-simulation. These findings suggest that lower-body neuromuscular function may be compromised following spells of fast bowing for up to 24 hours. Moreover, a ‘dose-response’ relationship was observed between the change in CK concentrations and PlayerLoad™, sRPE and number of deliveries bowled at +24 hours post-bowling spell. Coaches and support staff could use a combination of tools to monitor training and playing to enhance their ability to make informed decisions about a player’s readiness to perform.

Citation

Bray, J. W., Towlson, C., Hayes, S. C., & Fogarty, M. (2025). Creatine kinase and neuromuscular fatigue responses following differing spells of simulated cricket fast bowling. PLoS ONE, 20(1 January), Article e0317692. https://doi.org/10.1371/journal.pone.0317692

Journal Article Type Article
Acceptance Date Jan 2, 2025
Online Publication Date Jan 22, 2025
Publication Date Jan 1, 2025
Deposit Date Mar 16, 2025
Publicly Available Date Mar 17, 2025
Journal PLoS ONE
Print ISSN 1932-6203
Publisher Public Library of Science
Peer Reviewed Peer Reviewed
Volume 20
Issue 1 January
Article Number e0317692
DOI https://doi.org/10.1371/journal.pone.0317692
Public URL https://hull-repository.worktribe.com/output/5039006

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Publisher Licence URL
http://creativecommons.org/licenses/by/4.0

Copyright Statement
Copyright: © 2025 Bray et al. This is an open access article distributed under the terms of the Creative Commons Attribution License, which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited.




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