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All Outputs (87)

A permanent Pivot to online learning, or will universities bounce back to normal? (2021)
Journal Article
Gordon, N. (2021). A permanent Pivot to online learning, or will universities bounce back to normal?. Academia Letters, 1-6. https://doi.org/10.20935/al2394

The Coronavirus pandemic has had a profound impact on how universities (higher or tertiary education) globally have taught students, throughout 2020 and into 2021. The response to the Coronavirus pandemic saw a mass pivot towards online learning in m... Read More about A permanent Pivot to online learning, or will universities bounce back to normal?.

Dependability Analysis Using Temporal Fault Trees and Monte Carlo Simulation (2021)
Book Chapter
Edifor, E., Gordon, N., & Walker, M. (2021). Dependability Analysis Using Temporal Fault Trees and Monte Carlo Simulation. In W. Zamojski, J. Mazurkiewicz, J. Sugier, T. Walkowiak, & J. Kacprzyk (Eds.), Theory and Engineering of Dependable Computer Systems and Networks (86-96). Cham: Springer. https://doi.org/10.1007/978-3-030-76773-0_9

The safety and reliability of high-consequence systems is an issue of utmost importance to engineers because such systems can have catastrophic effects if they fail. Fault Tree Analysis (FTA) is a well-known probabilistic technique for assessing the... Read More about Dependability Analysis Using Temporal Fault Trees and Monte Carlo Simulation.

The United Nations Sustainable Development Goals: a setting for Professional and Research skills (2021)
Journal Article
Dixon, J., & Gordon, N. A. (2021). The United Nations Sustainable Development Goals: a setting for Professional and Research skills. New Directions in the Teaching of Physical Sciences, 16(1), https://doi.org/10.29311/ndtps.v0i16.3660

This paper considers the use of the United Nations global goals to provide a framework for the teaching of professional and related skills. The main example and case study considered in this paper is from computing; however, much of the approach and... Read More about The United Nations Sustainable Development Goals: a setting for Professional and Research skills.

Technologies for analysing and improving healthcare processes (2020)
Book Chapter
Gordon, N. (2020). Technologies for analysing and improving healthcare processes. In W. Leal Filho, T. Wall, A. Azul, L. Brandli, & P. Özuyar (Eds.), Good Health and Well-Being. Springer. https://doi.org/10.1007/978-3-319-95681-7

The right to a healthy life is a natural expectation and recognised as a human right (WHO, 2017) – and is further recognised as such in the United Nations Sustainable Development Goals, where Goal 3 focusses on “good health and well-being” (United Na... Read More about Technologies for analysing and improving healthcare processes.

Identifying Gaps in Cybersecurity Teaching and Learning (2020)
Presentation / Conference Contribution
Brayshaw, M., Gordon, N., & Karatazgianni, A. (2020, July). Identifying Gaps in Cybersecurity Teaching and Learning. Presented at INSPIRE XXV : e-Learning as a solution during unprecedented times in the 21st Century

This paper explores perceptions and expectations of privacy when using computer-mediated communication and social media. In this paper we present the results of an empirical survey into this topic and explore the pedagogic implications for the teachi... Read More about Identifying Gaps in Cybersecurity Teaching and Learning.

Refining the Teaching of Programming (2020)
Presentation / Conference Contribution
Gordon, N., Cargill, M., Grey, S., & Brayshaw, M. (2020, July). Refining the Teaching of Programming. Presented at INSPIRE XXV: e-Learning as a Solution during Unprecedented Times in the 21st Century, Online

This paper considers issues around the teaching of programming, a critical yet challenging part of the computing education at all levels. This paper begins by outlining some of the key concerns around computing education-from secondary school, throug... Read More about Refining the Teaching of Programming.

Learning technologies for learning in health and well-being (2020)
Book Chapter
Gordon, N. (2020). Learning technologies for learning in health and well-being. In P. Gökcin Özuyar, W. Leal Filho, T. Wall, A. Marisa Azul, & L. Brandli (Eds.), Good Health and Well-Being. Springer. https://doi.org/10.1007/978-3-319-95681-7

The United Nations (U.N.) Sustainable Goal 3, for healthy lives and promoting well-being, notes that 45% of all countries have less than one physician per 1000 people, that figure rising to 90% for less developed countries (United Nations, 2018). Giv... Read More about Learning technologies for learning in health and well-being.

Genetic Algorithms as a Feature Selection Tool in Heart Failure Disease (2020)
Presentation / Conference Contribution
Alabed, A., Kambhampati, C., & Gordon, N. Genetic Algorithms as a Feature Selection Tool in Heart Failure Disease. Presented at Computing 2020, London

A great wealth of information is hidden in clinical datasets, which could be analyzed to support decision-making processes or to better diagnose patients. Feature selection is one of the data pre-processing that selects a set of input features by rem... Read More about Genetic Algorithms as a Feature Selection Tool in Heart Failure Disease.

Emerging challenges for HCI : enabling effective use of VR in education and training (2020)
Book Chapter
Gordon, N., & Brayshaw, M. (2020). Emerging challenges for HCI : enabling effective use of VR in education and training. In L. Bozgeyikli, & R. Bozgeyikli (Eds.), Virtual reality : recent advancements, applications and challenges. Gistrup, Denmark: River Publishers

This chapter considers some of the challenges in providing effective virtual reality (VR) environments for teaching and training, where users are encouraged and enabled to be truly engaged in their learning. One approach is to use inquiry-based learn... Read More about Emerging challenges for HCI : enabling effective use of VR in education and training.

Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments (2019)
Presentation / Conference Contribution
Brayshaw, M., Gordon, N. A., & Grey, S. (2019, July). Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments. Presented at Computing Conference 2019, London

© 2019, Springer Nature Switzerland AG. This paper describes the development of intelligent, social, flexible and game-based pedagogic approaches and their applications in Virtual Learning Environment based Education. Applications of computer science... Read More about Smart, social, flexible and fun: Escaping the flatlands of virtual learning environments.

A flexible approach to introductory programming : engaging and motivating students (2019)
Presentation / Conference Contribution
Gordon, N., Brayshaw, M., & Grey, S. (2019, January). A flexible approach to introductory programming : engaging and motivating students. Presented at Computing Education Practice, Durham

© 2019 Copyright is held by the owner/author(s). In this paper, we consider an approach to supporting students of Computer Science as they embark upon their university studies. The transition to Computer Science can be challenging for students, and e... Read More about A flexible approach to introductory programming : engaging and motivating students.

Approaches to Measuring Attendance and Engagement (2018)
Journal Article
Grey, S., & Gordon, N. A. (2018). Approaches to Measuring Attendance and Engagement. New Directions in the Teaching of Physical Sciences, 13(13), Article 2692. https://doi.org/10.29311/ndtps.v0i13.2767

In this paper, we argue that, where we measure student attendance, this creates an extrinsic motivator in the form of a reward for (apparent) engagement and can thus lead to undesirable behaviour and outcomes. We go on to consider a number of other m... Read More about Approaches to Measuring Attendance and Engagement.

Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment (2018)
Journal Article
Grey, S., Parker, D., & Gordon, N. (2018). Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment. Research in Learning Technology, 26, Article 2023. https://doi.org/10.25304/rlt.v26.2023

The engagement observed by the players of the games that they play is a desirable quality that has not gone unnoticed in the field of education, leading to concepts such as gamification of education, game-based learning and serious games for training... Read More about Constraints and autonomy for creativity in extracurricular gamejams and curricular assessment.

Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour (2017)
Journal Article
Grey, S., Grey, D., Gordon, N., & Purdy, J. (2017). Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour. International Journal of Game-Based Learning, 7(3), 63-73. https://doi.org/10.4018/ijgbl.2017070106

This paper offers an approach to designing game based learning experiences inspired by the Mechanics-Dynamics-Aesthetics (MDA) model (Hunicke et al, 2004) and the elemental tetrad (Schell, 2008) model for game design. A case for game based learning a... Read More about Using formal game design methods to embed learning outcomes into game mechanics and avoid emergent behaviour.

A hybrid evaluation approach and guidance for mHealth education applications (2017)
Book Chapter
Aljaber, T., & Gordon, N. (2018). A hybrid evaluation approach and guidance for mHealth education applications. In Advances in Intelligent Systems and Computing; Advances in Usability and User Experience (282-290). Springer Verlag. https://doi.org/10.1007/978-3-319-60492-3_27

© Springer International Publishing AG 2018. Mobile health education applications (MHEAs) are used to support different users. However, although these applications are increasing in number, there is no effective evaluation framework to measure their... Read More about A hybrid evaluation approach and guidance for mHealth education applications.

Connecting Undergraduate Students as Partners in Computer Science Teaching and Research (2017)
Journal Article
Gordon, N. A., & Brayshaw, M. (2017). Connecting Undergraduate Students as Partners in Computer Science Teaching and Research. New Directions in the Teaching of Physical Sciences, 12(12), https://doi.org/10.29311/ndtps.v0i12.598

Connecting undergraduate students as partners can lead to the enhancement of the undergraduate experience and allow students to see the different sides of the university. Such holistic perspectives may better inform academic career choices and postgr... Read More about Connecting Undergraduate Students as Partners in Computer Science Teaching and Research.

Collaborative hybrid agent provision of learner needs using ontology based semantic technology (2017)
Journal Article
Brayshaw, M., Nganji, J., & Gordon, N. (2017). Collaborative hybrid agent provision of learner needs using ontology based semantic technology. Lecture notes in computer science, 10296 LNCS, 341-351. https://doi.org/10.1007/978-3-319-58515-4_27

© Springer International Publishing AG 2017. This paper describes the use of Intelligent Agents and Ontologies to implement knowledge navigation and learner choice when interacting with complex information locations. The paper is in two parts: the fi... Read More about Collaborative hybrid agent provision of learner needs using ontology based semantic technology.

A guidance and evaluation approach for mHealth education applications (2017)
Book Chapter
Gordon, N., & Aljaber, T. (2017). A guidance and evaluation approach for mHealth education applications. In Learning and Collaboration Technologies. Technology in Education; Lecture Notes in Computer Science (330-340). Springer Verlag. https://doi.org/10.1007/978-3-319-58515-4_26

© Springer International Publishing AG 2017. A growing number of mobile applications for health education are being utilized to support different stakeholders, from health professionals to software developers to patients and more general users. There... Read More about A guidance and evaluation approach for mHealth education applications.

Flexible virtual environments: Gamifying immersive learning (2017)
Journal Article
Gordon, N., & Brayshaw, M. (2017). Flexible virtual environments: Gamifying immersive learning. Communications in computer and information science, 714, 115-121. https://doi.org/10.1007/978-3-319-58753-0_18

© Springer International Publishing AG 2017. The availability of Virtual Reality (VR) and Virtual Environment (VE) equipment - with the launch of domestic technologies such as the Oculus Rift, Microsoft Hololens and Sony Playstation VR) - offer new w... Read More about Flexible virtual environments: Gamifying immersive learning.

Computational methods for finding long simple cycles in complex networks (2017)
Journal Article
Chalupa, D., Balaghan, P., Hawick, K. A., & Gordon, N. A. (2017). Computational methods for finding long simple cycles in complex networks. Knowledge-Based Systems, 125, 96-107. https://doi.org/10.1016/j.knosys.2017.03.022

© 2017 Elsevier B.V. Detection of long simple cycles in real-world complex networks finds many applications in layout algorithms, information flow modelling, as well as in bioinformatics. In this paper, we propose two computational methods for findin... Read More about Computational methods for finding long simple cycles in complex networks.